Wraith |
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Name:? Address:? Rent:? Job:? Income:? |
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Origin:Magic | Sex:Male | Weight:190 pounds |
Basic Hits:4 | Age:25 | Level:7 |
Strength:18 | Carrying Capacity:706 pounds | Hand to Hand Damage:1d8 |
Endurance:16 (Virus:15) | Healing Rate:1.6 | |
Agility:25 | Accuracy:+4 | |
Intelligence:10 | Damage Modification:+3 | |
Charisma:18 | Reaction Modification from Good:+3 | from Evil/Neutral:-3 |
Hit Points | Maximum:29 | |
Power | Maximum:69 | |
Movement:59 inches (295 feet) | ||
Percentage to Detect | Hidden:8 | Danger:12 |
Powers |
Darkness Control | |
Range:75 inches (375 feet) Area:1/4 of his full power in inches (18 inch/90 feet radius) Power:2 per area created or reshaped 1 action must be spent to create or maintain. |
This allows the character to inhibit the passage of light into areas he is controlling.Characters risk injuring themselves when moving in this darkness.A save vs. Agility on 1d20 is required to keep from causing 1d6 damage,whenever a character moves about in an area of darkness. |
Magic Item:Staff |
Invulnerability | |
Inv:14 | The character can ignore this much damage per turn |
Powerblast:14 charges | |
Range:10 inches (50 feet) Damage:1d20 Power:1 charge per shot |
The staff can project powerful energy bolts. |
Flight:17 charges | |
Max Speed:189 m.p.h./832 inches Power:1 charge per hour of flight. |
The character can fly through the air. |
Weakness |
Special Requirement | |
The staff and the powers only work from sun down till sun up. |
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